Programming game

Results: 626



#Item
321Application programming interfaces / Java platform / Video game development / 3D graphics software / GlueGen / Java OpenGL / GPGPU / OpenCL / OpenGL / Computing / Software / System software

JogAmp Fast Media & Processing Across devices – Desktop & Mobile SIGGRAPH 2014 – Vancouver August 11, 2014

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Source URL: jogamp.org

Language: English - Date: 2014-08-12 19:30:21
322Extreme programming / User story / Windows XP / Acceptance testing / Velocity / Software development process / Iteration / Extreme programming practices / Software development / Software / Agile software development

111_SUCCI.ch27.fm Page 311 Thursday, June 27, 2002 8:17 AM Chapter 27 The XP Game Explained —Vera Peeters and Pascal Van Cauwenberghe

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Source URL: www.nayima.be

Language: English - Date: 2010-04-30 11:44:03
323OpenGL / Shading / Virtual reality / Application programming interfaces / Video game development / GLSL / Shader / Shading language / ARB / Computer graphics / Computing / Software

T HE O PEN GL ® S HADING L ANGUAGE 1 John Kessenich Dave Baldwin

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Source URL: oss.sgi.com

Language: English - Date: 2005-12-22 18:39:16
324Massachusetts Institute of Technology / Game programming / Academia / Education / College of Fine Arts / Higher education / University of New South Wales

PROPOSAL TO INTRODUCE A NEW COURSE (formerly known as subject) 1.

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Source URL: www.cse.unsw.edu.au

Language: English - Date: 2005-04-14 00:48:57
325Applied mathematics / Functional analysis / Mathematical optimization / Complementarity theory / Numerical analysis / Topology / Nash equilibrium / Best response / Linear programming / Mathematics / Game theory / Mathematical analysis

From Imitation Games to Kakutani∗ Andrew McLennan† and Rabee Tourky‡ March 30, 2006

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Source URL: cupid.economics.uq.edu.au

Language: English - Date: 2006-03-30 19:53:40
326Computing / Information / Programming paradigms / Attribute / Role-playing game terminology

D2.8.III.2 Data Specification on Building – Draft Guidelines 5.2 Application schema Building Core 2D (str[removed]Feature catalogue (str. 35) Table 4 - Types defined in the feature catalogue

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Source URL: inspire.gov.cz

Language: English - Date: 2011-09-05 09:15:24
327Cross-platform software / Web development / Smartphones / OpenGL / WebGL / Game engine / Tizen / Software / Computing / Application programming interfaces

Open! Touch! WebGL! Authoring development "MatrixEngine for TIZEN” Toru Hayashi Neos Corporation

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Source URL: events.linuxfoundation.org

Language: English - Date: 2013-11-09 19:17:43
328Logic / Game semantics / Denotational semantics / Formal verification / Programming language / International Colloquium on Automata /  Languages and Programming / Formal methods / Mathematical logic / Model checking / Theoretical computer science / Logic in computer science / Applied mathematics

Algorithmic Game Semantics and its Applications: Final Report S. Abramsky C.-H. L. Ong 31 January 2006

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Source URL: www.cs.ox.ac.uk

Language: English - Date: 2012-01-14 04:37:24
329Jan Willem Klop / Classical cipher / Computer programming / Computing / Software engineering

THI S SEASON,TAKE YOUR GAME TO THE NEXTLEVEL. S UMME RDA

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Source URL: www.seminoles.com

Language: English - Date: 2014-01-13 16:49:34
330Mathematical economics / Microeconomics / Game theory / General equilibrium theory / Supply and demand / Mathematical optimization / Economic equilibrium / Linear programming / Comparative statics / Economics / Operations research / Consumer theory

Chapter 1 General-Equilibrium Modeling using GAMS and MPS/GE: Some Basics1 This chapter begins a tutorial on applied general-equilibrium modeling using the specific software of GAMS and MPS/GE. Before plunging into thing

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Source URL: spot.colorado.edu

Language: English - Date: 2006-01-04 06:57:00
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